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September 02, 2009

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Good post and a good topic to bat around. I think the target audience/use case/scenario thing is really key. The quality issue is obviously key to avoiding crapification, but it has to be in the context of the perception of quality for a particular audience. Your MP3 example is a good one. Audiophiles would (and do) say "crap!" but the masses say "just fine, thanks." It's good enough for the target audience.

But also, good enough is not so much about tolerating bad quality as not going over the top with unneeded degrees of quality, again, for your specified audience. The user experience is very important, and that doesn't mean that it's OK for apps to blow up, functions to not work. It's more about limiting feature sets to specific scanarios, no?

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